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Welcome to you fellow editors!

I love racing, and one of my favorite racing game is Leadfoot. In order to increase the fun in playing this game I have created this site to share my knowledge about editing different aspect of the game. Here you'll find "How-to" guides that will help, I hope, you racing fans create some new tracks, trucks, buggys, textures etc.
Leadfoot logo
If you know something in this area and would like to share your knowledge too just send me an email and I will post your guide with your name next to it.

Your host Thunder :)

I hope you like this site and find some good information on it. Don't forget to sign my guestbook below and let me know what you think. Or you can send me a private e-mail with comments and suggestions.

Editing "how-to" guides
leadfoot_logo.jpg Basic De2 editing guide
Advanced De2 editing guide part 1
17 0
23.115 9.03

26.780 9.03
Checkpoints editing guide  UPDATED 29/05/02
Forum Check the new forum for  how-to and tips, you can also post your questions
Forum
Leadfoot Mods
Ghost Mode http://www.xceleratedconcepts.com/ratbag/index.html
With this mod no more lag/tags or warping while racing online. A must for all Leadfooters!
Thanks to all RRL members.
Add-on tracks
click here for a larger image
Preview
Tundra Madness - Final version 1.1 NEW
This track is based on Strelan Park - With a 50% new track layout.
Bugs corrected in this version:
- A black flag was issued when going on the right portion of the track after the funnel (after the airpin that is after the water hazard)
corrected by adjusting the tracks texture to increase the lenght of the funnel. If you stay between the 2 lines you'll be ok.
- A black flag was issued when passing too near the fence at the entrance of the sharp S in the center
- sky color corrected
- delayed start corrected, now you have 6 second before the start

Download it here pucea.gif (867 bytes) Tundra Madness [2.53 Mb]

click here for a larger image
Preview
Urban Brawl converted from Powerslide - Final version 1.0
In this track you will drive thru a parking garage, a sewage tunnel among other things.
TWA_Pilot has converted this track from Powerslide. Preview and Lap tracking made by Thunder.

Download it here pucea.gif (867 bytes) Urban Brawl
[3.27 Mb]
Download textures pucea.gif (867 bytes) Urban Brawl textures [4.34 Mb]
click here for a larger image
Preview
Sutton Show Ground - Final version 1.1
This track is based on Strelan Park  - The difference is that it's reversed. Watch out for those evil jumps!

Download it here pucea.gif (867 bytes) Sutton Show Ground v 1.0 [2.06 Mb]
Download the update pucea.gif (867 bytes) Sutton Show Ground update v 1.1 [2.91 Kb]

click here for a larger image
Preview
Sunnyvale Dome - Final version 1
This track is based on Davidson Dome  - The difference is that it's a lot smaller layout. Lap times are in the low 20's. 

Download it here pucea.gif (867 bytes) Sunnyvale Dome [1.97 Mb]

click here for a larger image
Preview
Redmond Challenge - Final version 1
This track is based on Francis Field  - The difference is that it's reversed. You'll get your feet wet.
Strap on your seat belt baby!

Download it here pucea.gif (867 bytes) Redmond Challenge [1.79 Mb]

click here for a larger image
Preview
Montreal's Ultra Speedway - Final version 1
This track is based on Montreal Super Speedway - The difference is that it's a longuer track layout. There's no known black flag problem on this track.

Download it here pucea.gif (867 bytes) Montreal Ultra Speedway [2.11 Mb]

click here for a larger image
Preview
Mineshaft converted from Powerslide - Final version 1.0
In this track as it name suggest you will race in mine tunnels and jump over a canyon. A lot of sharp turns. Quite fun track!
TWA_Pilot has converted this track from Powerslide. Preview and Lap tracking made by Thunder.

Download it here pucea.gif (867 bytes) Mineshaft
[4.24 Mb]
Download textures pucea.gif (867 bytes) Mineshaft textures [4.93 Mb]
click here for a larger image
Preview
Montreal Super Speedway - Beta version 2
This track is based on Murray Stadium - The difference is that it's reversed with a slightly different layout. There's a new jump in the stretch before the last corner that leads to the finish line. Also I've added a water section and hopefully I've corrected the black flag problem on this track

Download it here pucea.gif (867 bytes) Montreal Super Speedway [2.23 Mb]

click here for a larger image
Preview
Texas 8 Stadium - Final version 1.0
This track is based on Hewitt Raceay - To complete a lap you must jump over the cars in the centerfield twice every lap! This track is a 8. Great for demolition derby!

Download it here pucea.gif (867 bytes) Texas 8 Stadium [1.8 Mb]

click here for a larger image
Preview
Skydome Raceway - Final version 1.0
This track is based on Star Dome - The difference is that it's reversed with a few adjustment here and there

Download it here pucea.gif (867 bytes) Skydome [1.96 Mb]

click here for a larger image
Preview

 

Ascot Long - Final version 1.0
"A reversed Ratbag Raceway with tex edits AND a slightly changed layout. The pits are now part of the racing surface! It's a HARD right after you go under the bridge and through the pits. By the way, there's no pit speed limit" - Drt_49
Track editing and texture editing by Randy Robbins at R3 Motorsports

League's website R3 Motorsports

Download it here pucea.gif (867 bytes) Ascot Long [2.00 Mb]
click here for a larger image
Preview

 

Binther - Final version 1.0
"This is Murray Stadium with tex edits. Oh, did I mention that the track is REVERSED? Remember those nice little drop offs at Murray? Well, they are now step ups from hell. Sometimes you make it, but usually you wind up on your lid :-)" - Drt_49
Track editing and texture editing by Randy Robbins at R3 Motorsports

League's website R3 Motorsports

Download it here pucea.gif (867 bytes) Binther [2.14 Mb]
click here for a larger image
Preview

 

R3 Motorrsports Speedway - Final version 1.0
This is Braken Bowl with a new track layout. The 1st lane is blocked so don't even try to use it.
Track editing and texture editing by Randy Robbins at R3 Motorsports

League's website R3 Motorsports

Download it here pucea.gif (867 bytes) R3 Motorsports [1.71 Mb]
click here for a larger image
Preview

 

Mickey Thompson Dome - Final version 1.0
This is Braken Bowl with a new track layout. Now you don't have any choices. You'll have to manage your way through 5 hairpins! HA HA HA!
Track editing and texture editing by Randy Robbins at R3 Motorsports

League's website R3 Motorsports

Download it here pucea.gif (867 bytes) Mickey Thompson Dome [1.96 Mb]
click here for a larger image
Preview

 

Rice Eccles - Final version 1.0
"Superdome, but backwards with some cool textures changed. The track LOOKS great, but stay on the racing line or you'll be sorry. Oh, remember that gentle little drop off at Superdome? Well, it's the jump from hell now! (insert evil laugh)" - Drt_49
Track editing and texture editing by Randy Robbins at R3 Motorsports
League's website R3 Motorsports

Download it here pucea.gif (867 bytes) Rice Eccles [1.95 Mb]
Unfinished tracks
 

 

Tools
click here for a larger image
Preview
Leadfoot setup editor - version 1.0
With this utility you will be able to view and chage your setups in one single window.

Download it here pucea.gif (867 bytes) Leadfoot setup utility [1.43 Mb]